As the title suggests, Super Mario Revolution was canceled. There are many reasons for this to have happened.
Unfortunately, the situation of the Super Mario Revolution became unmanageable, I just could not continue developing the game. That did not happen for lack of time or laziness, but due to lack of experience and help tutorials.
I tried numerous times to help me look for tutorials, but never found a tutorial related to the problem I was having really.
To give you an idea, the situation is also uncontrollable RPG Maker: thousands of projects are canceled almost every day, and it happens even with people experienced in RPG Maker, which by the way also gripe of the immense amount of canceled games.
I had to learn how to work in RPG Maker totally on race, no tutorials, no help, just good old reasoning. I learned from that canceled all games that the situation could not be so, I had to do something, something that really did evolve in RPG Maker and maybe even the world gamer. I saw the RPG Maker as a tutorial to get me a little prepared for the future, for my ... I can not say because this is a secret information.
And so came the series "The Legend of Vinicius" which, starting with "Super Mario Revolution", was a series made for "revenge" all RPG Maker games that were, and still are canceled, and "mess" with the face of those who complained about the huge amount of canceled games but never did anything about it to fix it. I saw it as one of the biggest challenges I've faced during adolescence, and it was from there that there were many errors:
1 - I accidentally created a lot of ideas for the series, thousands of different stories, over 100 games.
2 - The plan was to finish all these games before turning 18 years old, which is quite impossible, because a good game is not made in a day. To give you an idea, The Legend of Zelda: Skyward Sword took 6 years to complete, and the result of those six years of hard work was: more than 600 000 copies sold in the first week alone.
3 - currently missing three years for me to finish school. Ending more than 100 games in three years, all made by just one person? NO! NO! NO!!!!!!!!!!!!!!!
I even tried to look for a course of RPG Maker, but I found none. Actually, there is no course of RPG Maker, while there are thousands of courses XNA, UDK, etc..
In the end, I concluded that I have the maturity to create an electronic game, I'm not ready for this.
I apologize to all who were waiting for the release of Super Mario Revolution.
The most I can say right now is that: There is time for everything. I'll wait three years to get back to creating games.